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Bungie Day? i've never heard of that before. you mean Master Chief is called Bungie?

Banned for forcing others to change their beautiful ( :) ) avatars into pictures of strange soldiers with iron outfits (don't lecture me with the outfit thing, lol)! :(

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Banned because it is not an iron suit. and Bungie Day is 7/7, since 7 is Bungie's number (bungie made halo 3)

The MJOLNIR Powered Assault Armor/R variant, colloquially known as Recon Armor, or Recon, is a variant of the MJOLNIR Powered Assault Armor, specifically the Mark V[1] and the Mark VI.[2] The helmet design has also been used in a specialized variant of the ODST Armor.[3]

Development and History

The Recon armor was developed parallel to the Scout Armor in ONI's Ordnance Testing Facility B5D in Swanbourne, Perth, Western Australia. The main purpose of the Recon Armor was to create armor with stealth capabilities and with little or no loss of endurance, specifically by reducing its IR signature, reflective surfaces, and Cherenkov radiation emission. A similar helmet was also used in the Recon variant of the ODST Armor, possibly derived from the MJOLNIR's R variant.

Perhaps even more coveted than the Recon armor is a chest piece that has flame on the collar, simulating a flaming head. As a misconception, many people believe that there is "Flaming Recon," along with other flaming helmets. This is, in fact, a chest-piece exclusive to Bungie that produces the flaming effect around the head, known as Bungie Armor. This coveted armor is acutally possible to obtain in Halo: Reach, though it requires the pre-ordering of the Legendary Edition.

The Chief is using Mark V.

The MJOLNIR Powered Assault Armor/Mark V was the fifth version of the MJOLNIR Powered Assault Armor series. The suit was issued to SPARTAN-II Commandos and members of Noble Team[1] on November 24th, 2551[2] and was in service until October, 2552, when it was replaced by the Mark VI.

In 2542, seventeen years after the MJOLNIR Mark IV entered service, production began on the next generation of MJOLNIR Armor, in order to improve SPARTAN-II/MJOLNIR effectiveness against the Covenant in combat. Under the leadership of Chief Technical Officer Dr. Catherine Halsey, she and her team would spend the next ten years developing the suit. Using data collected from the Mark IV, hundreds of minor technical improvements were made to the Mark V, the suit's armor plating underwent a total redesign and better materials were developed for its use. Separating the Mark V from the previous version of the system are two major breakthroughs in the ways in which the suit improves its wearer's combat effectiveness.

The first major difference was a major overhaul of the suit's crystalline layer. Woven by molecular tools into a superdense optical computer memory, the reactive metal liquid crystal layer is "sandwiched" between the external armor and the internal padding. This revolutionary crystalline layer forms a network, capable of supporting the kinds of artificial intelligence usually reserved for warships, on a piggyback system. At the same time it is still amorphous, yet amplifies force, doubling lifting capability and increasing reaction time by a factor of five.[3] Unfortunately the system is so reactive that normal human beings cannot use the suit without injuring or killing themselves.[4]The synthesis of an artificial intelligence with the human brain is not possible without an upgrade to the user's standard Neural Interface. This specialized version of the neural lace is issued to all SPARTAN-IIs before they can interface with the Mark V. Like the standard Neural Interface, the specialized neural lace translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull. Through this interface, the user's thoughts command the armor's movement and weapons; and input from the on board sensors comes directly to the user's mind. In addition, an AI personality and processing matrices can be carried by the armor and delivered to the suit via the specialized neural lace and on board storage in a crystal data chip no larger than a personal credit card. Without the armor, a SPARTAN's reaction time is charted at twenty milliseconds; with the Mark V, and a AI installed, the time translating thought into motion is rendered almost instantaneous.

The second major breakthrough was the addition of a self-recharging energy shield system, reversed engineered from captured Jackal Point Defense Gauntlets, which repel objects and energy bursts plus any other hazardous elemental energies. While impacts on the shield place a substantial drain on the system's power supply, the system's energy regenerates once the user is no longer under fire. However, the adaptation of the shield covering the entire body weakens the magnetic field, making the Mark V's shield system vulnerable to ballistic arms fire.

The suit also possesses other upgraded features that enhance its wearer's abilities. It has numerous magnetic holsters for the attachment of additional weapons, equipment and ammunition packs; an upgraded Heads-Up-Display (HUD) linked to sensors that project shield strength, an improved motion detecting system in addition to providing other numerous readouts, including allies health and shield status.

In its final phase the MJOLNIR battle suit weighs half a ton, or 1,000 Lbs., when in use and has a fully neural-linked system with an on board AI using the human mind for parallel processing. The SPARTAN-II/MJOLNIR combination is designed to be the most devastating intelligence tool ever created.

John-117 was the first Spartan to test the MJOLNIR Mark V with a Smart AI implemented within the armor during a "live-fire" combat scenario. His test was to ring a bell after going through an obstacle course. This course involved 10 ODST's, a minefield with Lotus Anti-Tank Mines, three automated 30mm chain guns, a forest of wooden poles, and an unexpected Skyhawk Aircraft utilizing four 50mm cannons and Scorpion Anti-Tank Missiles. This test showed that AI's could improve the armor's reaction times.

Edited by 2401 I Hate Tangents
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Banned because there is no word limit.

Master Chief Petty Officer of the Navy John-117 is a SPARTAN-II commando of the UNSC Naval Special Warfare Command. He served as one of the most important figures of the Human-Covenant War. With nearly 30 years of active duty, he is one of the most decorated war veterans in the United Nations Space Command and has earned every known medal in the UNSC except the Prisoner of War Medallion. In 2553, John-117 went missing in action after the Battle of Installation 00, when he and the current Arbiter Thel 'Vadam slowed the Flood threat.[3]

He is the protagonist and main playable character in Halo: Combat Evolved, Halo 2, and Halo 3. In the games, John is only ever referred to by name once, by Cortana, in the ending cutscene of Halo 3 before the credits. He is referred to universally by humans simply as the "Master Chief", "Chief" for short and "Sierra-117". The Covenant is aware of the power of the Spartans, and refer to the Master Chief as "the Demon". John is referred to as "Reclaimer" by both 343 Guilty Spark and 2401 Penitent Tangent, although this seems to be a universal title given to all humans, rather than specifically referring to John-117.

Childhood and Spartan Training

Born in about 2511, John lived with his mother and father in Elysium City, on the colony world of Eridanus II. He attended to the Elysium City Primary Education Facility Number 119. As a child, John had brown hair, freckles, and a small gap between his front teeth. In a memory, John recalled that his mother was "kind and smelled of soap."[4] The would-be UNSC Marine Lieutenant Parisa was a childhood friend of John's. John once saved her from drowning at Lake Gusev, after which John promised to marry her and keep her safe. A photo of the two was also taken by Parisa's father soon after, and would be kept as a memory by Parisa long after she thought John had passed away.[5]

At the age of six, he was identified by Dr. Catherine Halsey as one of 150 preliminary candidates for the SPARTAN-II Program. John was an ideal physical and mental candidate, standing a head taller than the majority of his schoolmates, having greater physical proportions, possessing greater strength, exhibiting superior reflexes, and having an aggressive drive for success. When Dr. Halsey and Lieutenant Jacob Keyes visited Eridanus II in 2517 to study him, they were impressed with his intellect and luck. In a final test of his viability as a candidate, he was asked to determine which side an old coin would land on. He watched the coin as it flew in the air and caught it before it could land; correctly stating which side was face-up, on the side of the eagle. Later that same year, John and 74 other six-year-old children were "conscripted": they were covertly kidnapped from their homes and replaced with flash clones, all of which would later die of natural causes to cover up the kidnappings. John, along with the other candidates, was taken to the planet Reach. Dr. Halsey informed them of the SPARTAN-II Program and how they would be the protectors of Earth and all its colonies. The next morning John discovered his service tag, stitched into his training uniform, and his new name: John-117.

John began a new life, training with other Spartans under Chief Petty Officer Franklin Mendez. For eight years he learned history, military strategy, weapons, and was given physical fitness training. Early on, he bonded with Kelly and Sam, who would be the only close friends he would ever have.

When the Spartans were eight years old, they were sent on a training mission in which they were dropped over a forest located deep in one of Reach's snow-capped mountain ranges and expected to get safely to their extraction Pelican dropship. The children also had instructions to leave the last child arriving behind, or the punishment would be painful, but John-117 knew that he could not do that. After telling the Spartans where to meet, the Spartans looked to him as their leader, a role he was initially surprised to be given, but eventually accepted. When the group came upon the Pelican, it was guarded by armed men. Those men were actually UNSC Marines, but were not in uniform, thus leading the Spartans to mistake for a hostile threat. John showed early acumen in critical thinking and tactics, not wishing to take for granted that guards would be friendly toward them. He came up with a plan to take the men down, capture the dropship, and ensure the safe extraction of every team member, as he made sure he was the last person aboard. To do this he ended up hijacking the dropship with the help of Déjà, and beat down the men with stones, causing severe injuries among the Marines. Chief Mendez was not visibly pleased, as John had attacked his Marines and no one had been left behind. But both Mendez and Halsey recognized John's initiative, and promoted him to squad leader. After this, despite the other Spartans rising in rank and at least a couple rising to lead their own teams, he remained the de facto leader of the Spartans as a whole.

At the age of 14, John underwent the dangerous SPARTAN-II Augmentation Procedures. These procedures caused 30 of the Spartan trainees to die, and 12 to become physically disabled. John was one of 33 Spartans who made it through the process unscathed, while the rest who could still operate were sent for jobs in the Office of Naval Intelligence. At only 14 years old, it is said that John had a body of an 18-year old Olympic athlete; the augmentation process gave the Spartans faster reflexes, greater strength, enhanced eyesight, and made their bones nearly unbreakable. Following their augmentation procedures, John and the other Spartans were transferred to the Atlas in order to recover in a microgravity environment. During his first visit to the Atlas' gym, John was confronted by four ODSTs, whose sergeant then ordered the five of them into the boxing ring. In the ensuing fight, John killed two of the ODSTs, and left the others severely injured. According to Major Antonio Silva, this incident was orchestrated by the Office of Naval Intelligence in order to test the Spartans' augmentations.[4]

Early Military Career

200px-John117FOReach.pngJohn wearing his MJOLNIR Mark IV armor.John-117's first mission was against rebels in the asteroid belt of the Eridanus System, where his home world was located. He was shot in the side by live ammumnition while leading his squad to capture rebel leader Colonel Robert Watts, without heavily injuring him. He received a Purple Heart after this mission.[6]

Three months after the Eridanus mission, John and his Spartans were briefed on the massacre that took place on Harvest shortly after first contact with the Covenant. A short time later, the UNSC Commonwealth, under the command of Captain Wallace, brought the Spartans and Dr. Halsey to the Damascus Testing Facility at Chi Ceti, where they received the MJOLNIR Mark IV Powered Assault Armor. When a Covenant ship, the Unrelenting, attacked the Commonwealth, John and the SPARTAN-IIs took part in their first battle with the Covenant. The Spartans used thrusters to launch from a Pelican dropship. Each Spartan carried an ANVIL-II Air-to-Surface Missile to destroy the Covenant ship. Only two other Spartans made it to the ship with John: Samuel-034 and Kelly-087. They entered the ship through a hole in its hull, caused by a MAC round from the Commonwealth. They succeeded in completing the mission and destroyed the Covenant ship, but due to a breach in Sam's armor, caused by retaliation fire from Covenant forces, he was unable to leave the Covenant ship. Volunteering to stay behind and ensure the destruction of the enemy vessel, Sam was killed in the ensuing explosion. John was affected profoundly at the loss of one of his friends. This UNSC victory against the Covenant showed John that the Covenant could be beaten, but at a very high cost. John and the remaining Spartans would fight the Covenant for the next 27 years, employing their MJOLNIR armor.

Main article: Battle of the Unnamed Star System In 2535,[notes 1] John, along with Fred-104, Kelly-087, Solomon-069 and Arthur-079, was part of a mission to rescue Dr. Catherine Halsey from a Covenant fleet. The team utilized OF92/EVA "Booster Frame" fighters, which were designed for ship boarding actions, and infiltrated a Covenant Assault Carrier. Aboard the Assault Carrier, John encountered Major Domo Thel 'Vadamee for the first time. 'Vadamee challenged John to an Energy Sword duel. Thel was forced out of the duel when his Fleetmaster separated the lower section of the Assault Carrier to kill the Spartan, pulling 'Vadamee back into the upper section. Both combatants were left unscathed, and John would not encounter Thel again for 17 years. The Spartans completed the mission and rescued Dr. Halsey, but Arthur and Solomon were killed. John was saddened by his teammates' deaths and vowed to be stronger and never let such a loss happen again.[7]

John served in over 200 missions against the Covenant, including the Harvest Campaign,[8] the Battle of Jericho VII, where he and a handful of Spartans single-handedly killed over a thousand Grunts, and the Battle of Sigma Octanus IV, in which John and his Blue Team detonated a HAVOK Nuclear Warhead to clear Covenant forces from the city of Côte d'Azur. This was one of only a few UNSC victories against the Covenant. By summer of 2552, he had received every medal awarded by the UNSC except the Prisoner of War Medallion.

Fall of Reach

Main article: Fall of Reach The Fall of Reach, though brief, was of great significance for John. Here he received the MJOLNIR Mark V Powered Assault Armor, which improved his strength and reaction time more effectively than his older Mark IV suit. The majority of the Spartans went to the planet's surface to protect the Orbital Defense Generators which powered the planet's twenty Orbital Defense Platforms. John, with Linda and James, was sent to Reach Station Gamma to destroy an unsecured NAV database onboard the UNSC Circumference. If the Covenant obtained the database, they would discover the location of every human world, including Earth; the location of Earth by then was still a closely guarded secret. The NAV database was destroyed, but Linda and James were ambushed by Covenant Sangheili; James was lost, and Linda was critically wounded. John saved four other Marines on the station, including Staff Sergeant Avery Johnson. The team returned to the UNSC Pillar of Autumn and was placed into cryo-sleep as the ship fled Reach and, following the Cole Protocol, jumped into Slipspace with seemingly randomized coordinates, in hopes of leading the Covenant away from Earth.

Defense of Earth and Humanity

Installation 04

Main article: Battle of Installation 04 240px-180px-Masterchief-and-company.png The Master Chief with Captain Keyes and Cortana on the Pillar of Autumn.Once the ship had arrived safely at Installation 04, it emerged that the UNSC Halcyon-class cruiser UNSC Pillar of Autumn had been followed through Slipspace by around a dozen Covenant ships, who ultimately engaged the Autumn and sent several boarding parties to board the ship. Captain Jacob Keyes ordered John to be woken from cryosleep, and tasked him with ensuring the escape of the ship's AI, Cortana, while he crash-landed the Pillar of Autumn on the unidentified ring.

Initially, fighting on Halo was between UNSC and Covenant forces, but after Captain Keyes unwittingly releasing an ancient parasite, the majority of both forces were infected, and the fighting shifted to combating the new enemy.

John-117 was sent out by the Installation's Monitor, 343 Guilty Spark, to retrieve the Index, an activation device for the Halo ring that the Master Chief is led to believe would destroy all Flood forms within a large radius. Upon John's return to Halo's Control Room, Cortana revealed that Halo's true purpose is to destroy all sentient life forms in the galaxy to starve the Flood, not to kill the Flood themselves.

John soon joined the three-sided combat among the Covenant, the Flood and the Forerunners' Sentinels. Soon after, he tried to rescue Captain Keyes, but was too late. Captain Keyes had been transformed into a Proto-Gravemind Flood form. After infiltrating the Truth and Reconciliation, the Chief managed to retrieve the Captain's neural implants, which he used to activate the Pillar of Autumn's self-destruct sequence. After the sequence was aborted by 343 Guilty Spark, he proceeds to manually overload the fusion reactors, which would subsequently destroy both the Pillar of Autumn and Installation 04.

After successfully destroying the fusion reactors on the Pillar of Autumn, John-117 used a Warthog to reach the extraction point where Pelican Echo 419 would pick him up. John-117 reached the extraction point, only to witness the Pelican crashing into the Autumn's hull after being shot down by a pair of Banshees. The Chief quickly diverts his escape route towards the ship's hangar bay, which housed a Longsword fighter. Only a handful of UNSC forces survived, including Lieutenant Elias Haverson, Corporal Locklear, Warrant Officer Sheila Polaski, then-Staff Sergeant Avery Johnson[4], Private First Class Chips Dubbo, and then-Staff Sergeant Pete Stacker.

Journey to Earth and Operation: FIRST STRIKE

Main article: Operation: FIRST STRIKE 240px-Fight_on_Ascendant_Justice.png John-117 fighting aboard Ascendant Justice.After the destruction of Alpha Halo, Cortana and the Master Chief fled through space in the Longsword they had escaped in. He discovered three cryotubes floating nearby, one containing Linda-058, and retrieved them. Soon after, the Covenant flagship Ascendant Justice came into the system along with a few cruisers, some of which had possibly escaped Halo's destruction and called the flagship to Threshold. A nearby Pelican dropship which had docked on an asteroid floating among Halo's debris field,fired at the cruiser to distract it. After a successful escape from the Covenant battle group, John linked the two vessels and brought its passengers aboard the Longsword. The crew of the Pelican then helped John in capturing the Ascendant Justice; the human survivors then traveled to Reach to look for surviving Spartans. John eventually located some of his fellow SPARTAN-IIs on Reach, along with Vice Admiral Danforth Whitcomb and Dr. Catherine Halsey. They returned to the ship and linked it with the UNSC Frigate Gettysburg. The began to travel toward Earth and soon discovered a base belonging to the Eridanus Rebels, led by Governor Jacob Jiles. After receiving some repairs, they were forced to abandon the rebels in the face of a Covenant assault, and made their way toward the Covenant refit-and-repair station, Unyielding Hierophant, where an enormous fleet was poised to invade Earth.

John faced a dilemma regarding the combat data on the Flood which Dr. Halsey had given him. Providing the standard data set to Lieutenant Haverson would protect Sergeant Johnson from possible experimentation by ONI. However, providing him the complete data, which contained reference to Sergeant Johnson's escape from the Flood due to his Boren's Syndrome, would result in Johnson's death.[9]

John and the few remaining SPARTAN-IIs, Linda-058, Grace-093, William-043, and Fred-104, focused on finding a way to stop the Covenant from reaching Earth, the location of which had been discovered. They decided to destroy the 'Unyielding Hierophant. The SPARTAN-IIs infiltrated the station; after spending eleven hours on board, they arrived at a temple, where a copy of Cortana warned them of the Brute guards stationed at the temple. Linda took a sniping position and the other four Spartans entered the temple. They were ambushed by Brutes, and John was nearly killed, but the team managed to kill their attackers. Grace, however, was killed by three Brute Shot rounds. John activated the fail-safe on her armor, denying her compromise by the Covenant.

The team sabotaged the generators in the Unyielding Hierophant; as they escaped through a side door, the fail-safe on Grace's armor activated, disintegrating a Covenant lance. John, Fred, and Will were quickly spotted by three Banshees, but their Elite pilots were killed by Linda's sniper fire. The Banshees were then captured by the Spartans. John doubled back to retrieve Linda, who killed four more Banshee pilots who were attempting to kill John. They then escaped by destroying a glass atrium, and arrived back at the Gettysburg.

Vice Admiral Whitcomb and Lieutenant Haverson piloted the Ascendant Justice straight toward the Unyielding Hierophant. Whitcomb discussed the battles of the Alamo and Thermopylae with John, then prepared to fight the Covenant off while the Unyielding Hierophant's fusion reactor detonated. Each of the 500 Covenant ships maneuvered next to the Ascendant Justice. The Admiral and the Lieutenant were killed when the fusion reactor exploded, annihilating 486 ships of the Covenant fleet, leaving only around a dozen intact; these ships later joined the Prophet of Truth's rebuilt fleet in the attack on Earth. John left after witnessing Whitcomb's and Haverson's sacrifice, and arrived at Earth with the last members of his team, Linda, Will, and Fred, as well as Dr. Halsey, Johnson, and Cortana.[10]

Battle of Earth

Main article: Battle of Earth 240px-Covenant_bomb_and_core.jpg Master Chief gives the Covenant back their bomb, and turns the tide of the Battle of Earth."Sir, permission to leave the station?" —John-117 "For what purpose Master Chief?" —Terrence Hood "To give the Covenant back their bomb." —John-117 Aboard Cairo Station, John received the MJOLNIR Mark VI Powered Assault Armor and attended an awards ceremony with the newly-promoted Lieutenant Commander Miranda Keyes and Sergeant Major Johnson. The ceremony was interrupted by the arrival of Regret's Fleet, initiating the Battle of Earth. John successfully repulsed Covenant boarders from the station. Upon discovering a Covenant Anti-Matter Charge on board Cairo Station, John fought his way through waves of Elites, Grunts, and Drones until he reached the bomb and allowed Cortana to access and deactivate it. He used the charge against the Covenant by launching himself and the device, via decompression of one of the station's launch bays, towards an Assault Carrier. A timely strike by Longsword interceptors opened a breach in the warship's hull, allowing John to direct the bomb into the ship's fusion core. He then proceeded to use the blast from the bomb to launch himself back into the UNSC In Amber Clad.

John was then deployed to New Mombasa, East African Protectorate aboard the UNSC In Amber Clad, in an attempt to board Regret's Carrier. Both of the strike teams' Pelican dropships were shot down by a Scarab. John and the surviving Marines on his team fought their way to the other Pelican's crash site. After rendezvousing with Gunnery Sergeant Pete Stacker at Hotel Zanzibar in Old Mombasa, the Master Chief destroyed Covenant units along the shore of the city as he chased the Scarab. Upon arriving at the edge of Old Mombasa, John received a Scorpion Tank from Sergeant Major Johnson.

After fighting through numerous highway tunnels and suburbs, John reached the city center, where Marines under the command of Staff Sergeant Marcus Banks were pinned down by Covenant forces. With the assistance of the Marines and a large stockpile of weapons, John boarded the Scarab and was able to destroy it and the Covenant forces protecting it. John was then transported to In Amber Clad to intercept the Prophet of Regret's flagship. When the flagship started to enter Slipspace, Lieutenant Commander Keyes was granted permission to follow it. John and all on board In Amber Clad were brought to Installation 05.[11]

Installation 05

Main article: Battle of Installation 05 240px-Goingtoactivatehalo.JPG Master Chief on Installation 05 hunting down the Prophet of Regret.Forced to act quickly once at Installation 05, John deployed groundside in an SOEIV along with several Orbital Drop Shock Troopers. This team was tasked with locating and assassinating the Prophet of Regret. Cortana informed John of Regret's intent to fire Halo as soon as possible. He tracked the Prophet of Regret to a temple in the middle of a lake, but not before witnessing hundreds of Covenant vessels coming out of Slipspace, followed by High Charity. He quickly dispatched the Prophet of Regret, and escaped the temple shortly before it was destroyed by an overhead cruiser. John jumped off the edge of the structure and into the lake below.

Losing consciousness and being unable to swim in the lake, he was captured by the Flood's central intelligence, the Gravemind. Shortly after, the Arbiter was also captured. The Gravemind appealed to the common interest of the Flood and the humans share, that of not wishing the Halos to be fired. John agreed. The Gravemind then tasked both captives with locating the Index, sending them to the two most likely locations. John was sent to High Charity, interrupting a sermon by the Prophet of Truth. The conflict between the Sangheili and Jiralhanae was beginning, leading the Covenant on the path to civil war: John was caught right in the middle.

John chased the surviving Hierarchs through High Charity, eventually catching up to the Prophets and their Brute escorts. However, only a dying Prophet of Mercy, who had been compromised by a Flood Infection Form, was left to tell him that Truth was heading to Earth. John faced another crucial dilemma: the Covenant had the Index and could activate Halo; however, Earth's stood little chance of withstanding Truth's reassembled fleet. Ultimately, John followed the latter priority, forced to leave Cortana behind so that if Halo were activated, she would detonate In Amber Clad's reactors, not wanting to risk detonating them remotely. John boarded the Forerunner Dreadnought, which was bounding for Earth.

Return to Earth

200px-S117returnstoEarth2552.jpgblank.gifJohn-117 and the Forerunner Dreadnought return to Earth; with John using a piece of the Dreadnought as a shield."Master Chief, you mind telling me what you're doing on that ship?" —Lord Hood "Sir, finishing this fight." —John-117 After a series of firefights, captures and escapes,[12] John exited the Dreadnought and crash-landed on Earth, where he was found by Sergeant Johnson, the Arbiter, and the rest of their squad. Johnson believed the Chief to be dead, and requested heavy lifting gear in order to recover the Spartan's body. However, John awoke to battle-ready condition only moments later, showing his incredible tolerance to pain and shock. He attempted to attack the Arbiter, believing that the Elites were still the enemy. Johnson informed him that the two races were now allies, as the disillusioned Arbiter and the Sangheili had defected from the Covenant.

John and the Marines traveled through the jungle, searching for evacuation to a nearby military base. Johnson and his team split up from John and the Arbiter; the sergeant and his squad were soon captured by loyalist Covenant Brutes, although they were rescued by John and 'Vadam. After taking heavy fire from Phantoms, a Pelican dropship evacuated the team to a UNSC base known as Crow's Nest.

The base soon came under attack, but not before Fleet Admiral Terrence Hood told John his plan. Lieutenant Commander Keyes decided to evacuate all forces, many of whom were injured. John, Thel and the remaining UNSC Marines defended the base during its evacuation, planting a massive bomb to destroy the base along with the invading Covenant forces. The Master Chief fought his way through many Brutes, escaping the explosion in an elevator. He met up with several Marine survivors underground, and they escaped the base and headed for the city of Voi along Tsavo Highway, crushing Covenant resistance on their way.

At the Battle of Voi, John pushed through many Loyalist forces as he made his way to what was believed to be the Ark. Rather, this turned out to be a device that opened up a portal to the Ark. With Marine support, John destroyed three Anti-Air Wraiths, a |Scarab, and a Covenant Anti-Aircraft Battery, allowing Lord Hood's remaining frigates to fire upon Truth's Dreadnought, with little effect. Truth then activated and fled through the Portal with his remaining Loyalist forces, while the UNSC remained behind to determine their next move.

Just as the battle seemed finished, a Flood-infested Covenant warship crash-landed in Voi. John, 'Vadam, and the remaining Marines fought to contain the Flood infection, learning that the only way to contain the Flood was to destroy the warship. During the battle, Shipmaster Rtas 'Vadum came to aid the UNSC. He deployed a Special Operations Sangheili|Sangheili Special Operations strike team through Orbital Insertion Pods, assisting John as he was sent to retrieve Cortana from the cruiser, as it was believed that she was on board. Aided by 343 Guilty Spark, John retrieved a damaged data device and was brought aboard 'Vadum's flagship, Shadow of Intent. This data turned out to be only a message, rather than Cortana herself. The Sangheili were able to stop the Flood infestation by glassing the city and its surroundings, much to Hood's displeasure.

The Sangheili and the UNSC watched Cortana's recording, which contained a warning that High Charity, now overwhelmed and controlled by the Gravemind, was heading for Earth. However, she offered hope, with information of a way to stop the Halos from firing and neutralize the Flood threat. Convinced of the reliability of Cortana's message, John resolved to journey to the Ark, while Hood mobilized remaining UNSC forces on Earth. John accompanied a joint UNSC-Sangheili task force through the portal aboard the UNSC Forward Unto Dawn to the Ark.

Installation 00

Main article: Battle of Installation 00 The Sangheili carried UNSC forces through the Slipspace portal which led to the Ark. The team was determined to stop Truth from activating the remaining six Halos. They descended in Pelicans while the Shipmaster's fleet fought hard against the Brute ships. They flew to the surface of the Ark to eliminate the Covenant Loyalists in the area, to secure a landing zone for Forward Unto Dawn, and to find the Ark's Cartographer. Traveling in Scorpions, Warthogs, and captured Prowlers, John and other Marines located the Cartographer and learned that Truth was in the Installation's Citadel. John then escaped from the Cartographer and proceeded to assault the fortress.

John-117, Thel 'Vadam, and a squad of Marines were assigned to seperately attack three Barrier Towers, which were emitting a protective shield around the Citadel. Although John and 'Vadam managed to deactivate two towers, Sergeant Johnson was captured in the battle, being spared to serve as a Reclaimer. John, 'Vadam, and the Elites deactivated the last tower, lowering the shield. Just as the Shadow of Intent was about to destroy the Citadel, the Flood-controlled High Charity exited Slipspace, bringing the Flood into the battle and disabling the Shadow of Intent.

After defeating the last remnants of the Loyalist forces around the Citadel, including two Scarabs, John and 'Vadam entered the Citadel. Although Miranda Keyes had forced her way in, breaking through the central window with her Pelican, she was soon surrounded. As she hesitated before killing Johnson and herself, Truth shot and killed Keyes with a Spiker. Truth then forced Johnson to begin the activation sequence. In an unexpected turn of events, John and 'Vadam made a temporary alliance with the Flood to stop the activation of the Halos. The final Loyalist defenses were crushed by the Flood as John and the Arbiter reached Truth, who was already being infected by the Flood. Then 'Vadam executed him with his energy sword, while John deactivated the rings.

The Gravemind then betrayed John and 'Vadam, laughing as it had succeeded in preventing its own destruction. After fighting past waves of Flood, the two escaped. As they were leaving the Citadel, John saw a vision of Cortana that led him to the exit. There, he learned her plan: a replacement for Installation 04 had been built by the Ark, and was not yet connected with the rest of the Array. Since the Halo was so far from the inhabited galaxy, John decided to activate the ring and destroy the Gravemind, but first headed to the remains of High Charity.

"You know me. When I make a promise..." —John-117 "You...keep it. I do know how to pick 'em." —Cortana On High Charity, John battled his way through hordes of Flood, being taunted with images of Cortana falling into rampancy and by threats from the Gravemind. He finally reached Cortana, who still had the Activation Index from the first Installation 04. John then destroyed the city by overloading its backup generators. On his way out, Cortana detected a friendly contact, which turned out to be Thel 'Vadam. High Charity exploded as the trio narrowly escaped on a Pelican.

Firing Replacement Installation 04

180px-DeathofAveryJohnson.jpgblank.gifThe Master Chief, caught unaware by 343 Guilty Spark's sudden attack on Sgt. Johnson.The final task for John, 'Vadam, and Cortana was to destroy the Flood by activating the replacement Installation 04. The three landed on the Halo, finding that the Gravemind was trying to rebuild itself on the Installation. Flood Dispersal Pods released Combat Forms against John and the Arbiter, forcing them to fight their way up to the Control Room, where the ring could be activated. During the battle, Sergeant Johnson arrived and assist the Chief in battle.

After defeating all Flood forces around the Control Room, 343 Guilty Spark unlocked the door to the Control Room. Once inside, however, Guilty Spark realized that the team intended to fire the Halo before it could be completed, which would destroy the ring. After mortally wounding Sergeant Johnson, he then turned on John.

"You are the child of my makers. Inheritor of all they left behind. You are Forerunner. But this ring...is mine." —343 Guilty Spark, betraying the Master Chief John stood his ground, even after being hit by several energy blasts, and fought against Guilty Spark. Although the Monitor seemed to be invulnerable, Johnson shot the Monitor, temporarily distracting him. He then handed John his Spartan Laser, and John destroyed Guilty Spark. Johnson's injury was fatal, and he requested that John "send [him] out with a bang," after handing over Cortana's data chip and imploring him, "Don't ever let her go."

Cortana then activated the second Installation 04, and the survivors fled to the Forward Unto Dawn onboard a Warthog, fighting the Flood and local Sentinels all the way. The team boarded the Dawn and escaped the firing and destruction of the replacement Installation 04. However, the Slipspace portal opened for them could not sustain itself under the stress, and its closure severed the ship in half, sending 'Vadam to Earth. John and Cortana were left drifting in unknown space.

Missing in Action

"But you did it. Truth, and the Covenant...the Flood. It's finished." —Cortana to John-117 John and Cortana were presumed dead when they did not make it back to Earth. The forward half of the Forward Unto Dawn, bearing the Arbiter, crash-landed on Earth. Lord Hood commissioned a memorial near Mount Kilimanjaro in Africa in honor of UNSC servicemen were killed during the war. As there were no pictures to remember him by, John's SPARTAN ID number, 117, was carved onto the memorial by an unknown party, and the UNSC Master Chief Petty Officer of the Navy insignia patch was taped beside his ID number. Ironically, he and a few other Spartans are the only ones truly Missing In Action.

Survival

"Wake me...when you need me." —John's last words to Cortana John and Cortana managed to survive the explosion of Installation 04B in the remaining cargo portion of the Forward Unto Dawn, but it was nearly powerless and, without airlocks or a bridge, could not be properly navigated. Cortana, relieved that John had survived, explained this to the Chief, and that it could take years before anyone could discover their distress signal. John stowed himself in a cryotube, at which point Cortana said, "I'll miss you." John replied with "Wake me...when you need me." In 2556, while still stranded in space, Cortana attempted to talk to John while he was still asleep. Unable to get a response from him, she recounted the history of the galaxy, seemingly unaware that John could not hear her, and showing major signs that she was descending into rampancy.[13]

John was last seen in the half of the Forward Unto Dawn, approaching an unidentified planet.

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